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Join date : 2010-03-20

Character sheet
HP:
12000/12000  (12000/12000)
MP:
1500/1500  (1500/1500)
Level:
50/50  (50/50)

PostSubject: Character Classes   Tue Mar 23, 2010 2:21 pm

Pupil
Pupils are the basic magic class, learning buff spells and fighting with magic wands. These wands, unlike other magic weapons, can’t have imbued spells in them. Pupils wield D-Rank Armor.

Weapons: Wands
Armor: C-Rank
Magic: Buff Spells
Skills: None




Acolyte
The white mages, Acolytes wield staves and D-Rank Armor, utilizing buffs and all white magic.

Weapons: Wands, Staves
Armor: C-Rank
Magic: Buff Spells, Curative, Attack [Holy]
Skills: None

Mage
The black mages, Mages wield staves and D-Rank Armor, utilizing the four basic elements, Fire/Water/Thunder/Earth/Wind, as well as non-elemental magic to take down their opponents.

Weapons: Wands, Tomes
Armor: C-Rank
Magic: Buff Spells, Attack [Elemental]
Skills: None

Summoner
Those with ethereal contracts, the Summoners excel in the ability to summon, wielding only their wands and D-Rank Armor.

Weapons: Wands, Gemstones
Armor: B-Rank
Magic: Buff Spells, Summoning
Skills: None

Druid
Considered the powerhouse of the magical classes, the Druids wield artifacts, utilizing dark magic and C-Rank Armor.

Weapons: Wands, Artifacts
Armor: C-Rank
Magic: Buff Spells, Attack [Dark], Status-Inducing
Skills: None

Mage Knight
Mage Knights are wonderous soldiers who command elemental magic but wield swords. They wear A-Rank armor. They can create a skill instead of a spell on every level that ends with a 0 or 5.

Weapons: Wands, Swords
Armor: A-Rank
Magic: Buff Spells, Attack [Elemental]
Skills: Super-Limited

Journeyman
Journeymen are the basic melee class, learning no magic, but having access to special attacks they call skills. They wield daggers to fight.
Weapons: Daggers
Armor: A-Rank
Magic: None
Skills: Yes




Swordmaster
Swordmasters excel in swordplay, using special attacks to make their swords more useful. They wear B-Rank armor.

Weapons: Daggers, Swords
Armor: B-Rank
Magic: None
Skills: Yes

Knight
Knights are the mounted units. Wielding Spears to their advantage, they charge towards the enemy, inflicting damage lightning fast. They wear A-Rank armor.

Weapons: Daggers, Lances
Armor: A-Rank
Magic: None
Skills: Yes

Pirate
Pirates are warriors of the sea, wielding Tomahawks, swords and an occasional gun. They can use water elemental magic, but in exchange - their skills aren't as good as the other physical classes. They wield C-Rank Armor.

Weapons: Daggers, Tomahawks, Swords, Guns
Armor: C-Rank
Magic: Attack [Elemental - Water Only]
Skills: Limited

Berzerker
Berzerkers are masters of the axe and hammer, using their strength to crush their opponents. Like most other physical classes, they wear A-Rank armor.

Weapons: Daggers, Axes
Armor: A-Rank
Magic: None
Skills: Yes

Boxer
Boxers are one of the most respectable classes, as unlike the others they get right up in your face. They can use gauntlets and their own fists, as either are lethal weapons. Like the Swordmaster, They only wield B-Rank armor, A-Rank being too heavy for them.

Weapons: Daggers, Gauntlets/Fists
Armor: B-Rank
Magic: None
Skills: Yes

Recruit
Recruits are the basic ranged class, learning status-inducing magic and fighting with bows and daggers. They wield D-Rank Armor.

Weapons: Dirks
Armor: B-Rank
Magic: Status Inducing
Skills: Limited




Archer
Archers are people who have learned to utilize their bows far more efficiently than other classes, using status-inducing magic and B-Rank Armor.

Weapons: Bows, Dirks
Armor: B-Rank
Magic: Status Inducing
Skills: Limited

Chameleon
The Chameleon class excels in hiding from their opponent and launching quick attacks from behind at distances that allow them to avoid getting attacked. They have access to some skills and wield C-Rank armor with their Dirks and Throwing Stars.

Weapons: Dirks, Throwing Stars
Armor: C-Rank Armor
Magic: Status Inducing
Skills: Limited

Assassin
Assassins are shadowy figures who like to fight with a pair of katars, dirks and guns. They excel in inflicting status effects on their opponent and are the only Ranged class to equip C-Rank armor.

Weapons: Dirks, Guns, Katars
Armor: B-Rank
Magic: Status Inducing
Skills: Limited

Gunslinger
Gunslingers are more conventional than other classes, using guns to their advantage on the battle field with the capacity for a few spells and skills.

Weapons: Guns, Dirks
Armor: C-Rank
Magic: Status Inducing
Skills: Limited

Tamer
Tamers are probably the most unique class, as they use whips for mid-range and can use bows for long, but they actually raise animals to fight with them. Due to the ferocity of some of the animals they tame, they wear A-Rank armor.

Weapons: Whips, Bows, Dirks
Armor: A-Rank
Magic: Status Inducing
Skills: Limited
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