Admin Aftermath Administrator
Posts : 160 Experience : 35711 Join date : 2010-03-20
Character sheet HP: (12000/12000) MP: (1500/1500) Level: (50/50)
| Subject: Class Caps Wed Apr 14, 2010 1:48 am | |
| Upon hitting level 10, you can promote. This allows you to finally choose what class you become, with limitations. In order to balance things, each class has a cap. Once that cap is hit, it'll freeze up until the other classes in that group fill up too. When any one group is a whole cap below either of the others and the others cap out too, The basic class will be closed until the other characters have hit that cap too. When you change your character, you lose 80% of your exp with the maximum rebirth level of 9 to prevent you from automatically changing to something that's about to fill up. Caps: - Pupil - OPEN
Acolyte - 0/4 Mage - 0/4 Summoner - 0/4 Druid - 0/4 Mage Knight - 1/4 - Journeyman - OPEN
Swordmaster - 1/4 Knight - 0/4 Pirate - 0/4 Berzerker - 0/4 Boxer - 0/4 - Recruit - OPEN
Archer - 0/4 Chameleon - 0/4 Assassin - 0/4 Gunslinger - 0/4 Tamer - 1/4
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