Kingdom Hearts: Slivered Aftermath
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Kingdom Hearts: Slivered Aftermath

Slivered Aftermath
 
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 Status Effects

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Admin Aftermath
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Admin Aftermath


Posts : 160
Experience : 34771
Join date : 2010-03-20

Character sheet
HP:
Status Effects Left_bar_bleue12000/12000Status Effects Empty_bar_bleue  (12000/12000)
MP:
Status Effects Left_bar_bleue1500/1500Status Effects Empty_bar_bleue  (1500/1500)
Level:
Status Effects Left_bar_bleue50/50Status Effects Empty_bar_bleue  (50/50)

Status Effects Empty
PostSubject: Status Effects   Status Effects I_icon_minitimeTue Mar 30, 2010 7:48 pm

    Paralyzed:
      While Inflicted with Paralyzation Status, you have to roll a dice to move - if even, you succeed, if odd you can't.

    Burned:
      While Burned, the user takes damage whenever they move.

    Frozen:
      While Frozen, the user has to roll 2 dice, if 7 they escape, if not they stay frozen. While frozen, you take double damage from fire, but if you get hit by fire you unfreeze.

    Poisoned:
      While Poisoned, the user takes damage every post that's made in the topic since they were inflicted.

    Chibi:
      While in Chibi Status, the user only deals a flat 5 damage per hit with physical attacks AND skills, but whenever they get physically attacked, they roll 2 dice, if anything BUT a 7 they evade the attack. Magic always hits someone in chibi and magic damage is not reduced while in chibi status.

    Blind:
      While blinded, a character has to roll a dice whenever they physically attacked, if its odd, their attack misses.

    Sleep:
      While asleep, a character cannot attack, but they gain 5% of their max HP back with every post made while they are asleep.

    KO:
      When a character runs out of HP they enter KO status, they cannot post again in that topic unless they're revived.
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