David Spencer
Posts : 23 Experience : 26818 Join date : 2010-03-30 Age : 32 Location : The space between space between spaces.
Character sheet HP: (2400/2400) MP: (300/300) Level: (2/10)
| Subject: Three Card Monty Wed Mar 31, 2010 2:30 am | |
| Name: Three Card Monty Cost: Drains SP to Zero Inflict: Roll a die: If 1-2, nothing happens. If 3-4, target takes 80% total health. If 5, David gets "Busted" and loses 25% total Health. If 6, target takes 80% total health and blindness for one turn. Zone: One target. Can affect David, target, or neither. Effect: David sets up his old Three Card Monty booth, preparing to dazzle his opponent. Quickly shuffling his cards around, David sets out a nice spread. The opponent, in a trance, flips a card. Four things can happen at this critical junction: The card could be the Jack, the Queen, the Joker, or the stand could get "Busted". If the Queen is drawn (1-2 on the die roll) nothing happens and the stand vanishes. If the Jack is Drawn (3-4), the target takes 80% total health and the booth vanishes. If the Joker is drawn (6), the target takes 80% total health and becomes afflicted with the Blind Status. If David is "Busted" (5), David's booth snaps shut on him, bucking off the cards and inflicting 25% total health on David.
Last edited by David Spencer on Tue Apr 06, 2010 2:29 am; edited 2 times in total | |
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Admin Aftermath Administrator
Posts : 160 Experience : 35711 Join date : 2010-03-20
Character sheet HP: (12000/12000) MP: (1500/1500) Level: (50/50)
| Subject: Re: Three Card Monty Wed Mar 31, 2010 1:34 pm | |
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