Kingdom Hearts: Slivered Aftermath
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Kingdom Hearts: Slivered Aftermath

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 Rules of the Forum

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Admin Aftermath
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Admin Aftermath


Posts : 160
Experience : 35716
Join date : 2010-03-20

Character sheet
HP:
Rules of the Forum Left_bar_bleue12000/12000Rules of the Forum Empty_bar_bleue  (12000/12000)
MP:
Rules of the Forum Left_bar_bleue1500/1500Rules of the Forum Empty_bar_bleue  (1500/1500)
Level:
Rules of the Forum Left_bar_bleue50/50Rules of the Forum Empty_bar_bleue  (50/50)

Rules of the Forum Empty
PostSubject: Rules of the Forum   Rules of the Forum I_icon_minitimeMon Mar 22, 2010 1:37 am

Major Rules.

  • God-Modding.
    God modding is when you create a character, spell, skill, ability, weapon, item, summon, enchantment, or transformation that is too powerful to be allowed in the game. If these types of things are seen they will be instantly terminated by moderators and administrators, in severe cases, banishment will be enacted.

  • Auto-Hitting.
    Auto-hitting is when, during a role play, one character does an action that causes the targeted character to be put in harms way, harm, or otherwise killed. This is strictly prohibited here as it cuts down the quality of role playing and restricts the ability of other characters if auto-hitting becomes too prominent.

  • Unapproved Content.
    All spells, skills, abilities, weapons, enchantments and summons must be approved separately, as does your character. If you use unapproved, or otherwise uncreated abilities, skills, weapons, etc., then you will be banned and the role play you used it in will be terminated, if the role play is a tournament match, the user of unapproved things will be disqualified.

  • No Spamming.
    Spamming is when a user posts many, unuseful or otherwise unnecessary posts over a short period of time in order to improve post count. This is cheating and will not be tolerated. Moderators who notice spam will alert the spammer of their actions, and threaten with banishment, and if the spammer continues, moderators will alert an administrator, who will then follow through with the banning.

  • Post Length.
    To avoid spamming, we request all users make their posts at least 50 words in length as a minimum, during roleplays this rule will be especially strict seeing as there can always be something added into a role play post, this can be helped by being descriptive and wording things more interestingly, although, do not try to extend a post to the point it makes no sense, that just destroys the reason for the rule, which is to improve role playing, if you really cannot extend an rp, then you will not be punished for doing so, but if you cram all kinds of information into 10 words, you might as well extend it to 50. Not following this rule is comparable to the No Spamming rule, and failing to follow it will have the similar consequences.

  • Meta-Gaming.
    Metagaming is when a member uses OOC (out of character) knowledge, to gain an IC (in character) advantage, this is not allowed because it can cause issues in role playing seeing as it uses information or knowledge that you, the actual player knows, and gives that to the character of the player, when they didn't learn about it themselves in the role play world. Do not metagame unless you are prepared to be confronted by, probably, numerous users, moderators, and in extreme, unsettling issues, administrators.
    Anonymous wrote:
    Simply put, the application of OOC knowledge IC to gain an edge. So for example, if you were to go in an RP, and I wasn't in it, and it revealed you were deathly afraid of fuzzy bunnies, I could read that, and then use it against you in a fight, because that would be knowledge I have, but Riku doesn't.
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http://khsa.heavenforum.com
Admin Aftermath
Administrator
Administrator
Admin Aftermath


Posts : 160
Experience : 35716
Join date : 2010-03-20

Character sheet
HP:
Rules of the Forum Left_bar_bleue12000/12000Rules of the Forum Empty_bar_bleue  (12000/12000)
MP:
Rules of the Forum Left_bar_bleue1500/1500Rules of the Forum Empty_bar_bleue  (1500/1500)
Level:
Rules of the Forum Left_bar_bleue50/50Rules of the Forum Empty_bar_bleue  (50/50)

Rules of the Forum Empty
PostSubject: Rules of the Forum   Rules of the Forum I_icon_minitimeMon Mar 29, 2010 1:59 pm

Minor Rules

  • Think before you speak.
    It is recommended and appreciated if users will think about what they say and post before they actually do so, this will help prevent unnecessary conflicts and leave more users on good terms with others, it will basically make everyone's stay on the site more pleasant.

  • Minute Profanity.
    Profanity its strictly prohibited here for users; users may not use curses, cuss words, profanity, or foul language in any shape or form. However, taunting is not prohibited entirely, but if it gets too out of hand moderators will be informed and will take action. Please note, though, that the words 'damn' and 'hell' are allowed.

  • Prejudicial, Racial and Political correctness.
    On this site there are many different races of user and character, both in the actual role play world, and the actual users in the real world. Racism and prejudice is indeed allowed in the role play world, it adds versatility and perspective to the game, but in the chat room, OOC, messaging, and other non-role play involved areas, racism and prejudices of all kinds are prohibited; sexual and racial slurs are not to be directed towards other users and you will be held accountable for using such language and arrogant talk here.

  • Taunting.
    Taunting on this site is allowed, but if such things grow out of hand between two or more users then moderators and administrators of the site will need to take action if things become too intense. Taunting should be used mostly in role playing, and should be used very little, if at all, out of character.

  • Descriptiveness and Grammar/Punctuation.
    This site is heavily based off of how well you can word your role plays and how you can describe whats going on or how something works. Since that is the case, I implore all users to be as descriptive as they can before posting something, whether it be a role play post, a character profile, a spell, a skill, a transformation, a summon, a weapon, an enchantment or anything at all. The more descriptive you are, the more respect, and the more progress you will receive here. I also implore all users to be as punctual and grammar-wise as they can be before posting something, whether it be a role play post, a character profile, a spell, a skill, a summon, a weapon, an enchantment or anything at all. The better your spelling and punctuation, the easier it will be to get your ideas across to others and you will receive more respect as a role player.

  • Authority.
    This site depends on the work and diligence of the moderators and Administrators, please respect the opinions of them and attempt to stay on their good sides, they are often busy, especially the administrators, so make things easy for them by reading the rules and trying your best to make your things approved right off the bat.

  • Approval.
    When awaiting for a spell, skill, ability, summon, enchantment, weapon, or form to be approved, please do not message and bump your posts constantly to get moderators and administrators attention, we are busy, we will get to it eventually, so please be patient and someone will help you eventually.

  • Inappropriate Content.
    This site has many different aged users, therefore, users are not allowed to post inappropriate images, videos, or any other form of content unsuitable for the younger age users. Not only is this a rule of the forum, but please note that this is a rule of Forum motion and thus could have the entire site removed for a period of time. To those of you who have access, this is void in a specific area of the forum.

  • Signatures.
    Since role plays and much of the activity on the site is based on reading and scrolling through page after page, we ask the users of the site to minimize the size of their signatures for the convenience of all other users, it can get very annoying for others to scroll down pages while looking for something, and gigantic pictures interfere with their ability to find what they're looking for, if you need help getting a picture to a suitable size, then message an administrator, we can help with issues such as that.

  • Death.
    If your character's health should reach 0, your character is afflicted with the KO status. On account of this, unless they are revived through traditional or conventional means, that particular character can no longer participate in the thread. If the thread continues from PartI to PartII, PartII to PartIII, etc, then your character is still considered to be inflicted with KO Status.

  • Administrators
    If you should need to contact an administrator for anything specifically regarding them and they are not present on the site at the time, you are free to send them an e-mail. The e-mails of each administrator are as follows:

  • Health and Mana.
    Your Health and Mana are two very important things on this site. Therefore, it's justified that we should explain a little bit about them. Your Health (HP) is your stamina : how much of a beating you can take before you are knocked out. Your Mana (MP) is your energy : how often you can use your skills and spells. The two coincide with each other, but are represented by two separate bars that can be located on the left-hand side of each post, under all the other information. HP starts at 2000 and increases by 200 each level, and mana starts at 250 and increases by 25 each level. Therefore, 2200/275 at level 1, 4000/500 at level 10, and 12000/1500 at level 50.

  • Classes, Promoting, Etc.
    There are two tiers of classes; Novice and Advanced. The Novice Tier offers three classes: Pupil, Journeyman and Recruit. Each of the three classes specializes in something different - Pupils are magic-based, Journeyman are melee-based, and Recruits are range-based. Upon reaching level 10, a user can promote their character to the Advanced Tier, where they receive many different bonuses depending on which class they choose. The Advanced Tier offers different choices for each of the three classes in the Novice Tier:
      Pupils can become Acolytes, Mages, Summoners and Druids.
      Journeyman can become Swordmasters, Knights, Pirates, Berserkers and Boxers.
      Recruits can become Archers, Chameleons, Assassins, Gunslingers and Tamers.
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